UX Design · End-to-end Product · Social Discovery
Trekka: trails, group activities, together.
Trekka is a trail discovery and group activity platform that helps hikers explore trails, discover relevant group trips, and join outdoor experiences in one connected flow.
Timeline
Jun 2025 -
Nov 2025
TEAM
Individual project
Role
Product designer
tOOLS
Figma
Cursor
problems
Planning a group hike shouldn’t feel this fragmented.
Finding a trail is easy. Finding people to go with isn’t. A hiker may find a trail in one place, search for people or events somewhere else, and coordinate the trip in yet another app.

Research insights
Hiking together is hard.
Interest in a trail doesn’t always lead to a group acitivty. Finding the right people, starting conversations with strangers, and judging whether a group or trail is a good fit can all become barriers before the hike even begins.
What I learned from users:
Strangers create an early barrier
Design gOAL
How might we make it easier for hikers to find, create, or join compatible groups in one connected experience?
discovery system
Different ways to discover
Users come to Trekka with different priorities when looking for a hike. I design three main pathways: creating a group, finding a trail first, or joining an activity directly.
user flow
#1. Discover trails/activities
Iteration
Before
After
Reshaping the product structure
#2. Join a group activity
After making plans easier to adjust, the next challenge was knowing when to intervene. The homepage now responds to changes in energy and prompts users when adaptation may be needed.

1a
2
3
1B
Two paths, one journey
#3. Initiate a group activity
I introduced the Energy Calendar to make energy patterns visible alongside scheduled workouts. Users feel guided and more motivated to see the pattern.
Set up group info for early expectation.
From trail to group.


Iteration
Before

After

#4. Real-time hiking tools

